... underneath your current game, and then add the code from Listing1-4 to the
bottom of your startGame function.
LISTING14: Drawing images with canvas (canvas /game. js)
function startGame() {
ctx.fillStyle ... Walk
LISTING16: A refactored game. js method (game_ class /game. js)
var sprites = {
ship: { sx: 0, sy: 0, w: 18, h: 35, frames: 3 }
};
var startGame = function() {
SpriteSheet.draw (Game. ctx,"ship",100,100,1);
}
window.addEventListener("load", ... one of the country’s oldest monthly
HTML5 GameDevelopment meetups in Boston each month and runs the HTML5 Game
Development news site html5gamedevelopment.org.
ABOUT THE TECHNICAL EDITOR
CHRIS...
... hardware vendor with no
26
Chapter 3: What Makes GameDevelopment Hard?
A Brief History of Software Development
How to make a game, I believe, is the
most elusive question in the game
industry. ... the
PC, PlayStation, PlayStation 2, N64,
Game Boy Color, GameCube, and Xbox.
Role-Playing Games
Role-Playing Games
No discussion of game making could be
complete without discussing storytell
-
ing. ... called
usability.
Having far less development
resources to tap than Microsoft, Eidos
Chapter 3: What Makes GameDevelopment Hard?
27
ruthless pursuit of a clean, tight game
can you hope to make a great game.
The rest...
... results. This type of game usually
appeals to adolescents or hard-core RPG gamers.
ã Games of ChanceAny game based upon random result. Most casino games are games
of chance, with a little skill ... using a more sophisticated game board, as
with Trivial Pursuit.
Most game shows are based on trivia. The audience for trivia games is the mass market.
ã Word GamesThese games involve the creation ... money with the game.
Figure 1.3. Turibaka Kibun: A game that would only be possible on a mobile phone.
More information about this and other games can be found in Chapter 3
, "Big Games,...
... 196
Testing a WRT widget 197
Testing with the Nokia S60 platform SDK emulator 197
Testing with Nokia S60 handsets 198
Testing with Aptana 199
Testing with RDA 200
Testing with Adobe Device Central 201
Deploying ... xxviii
PART ONE MOBILEDEVELOPMENT LANDSCAPE
Chapter 1 The Mobile and Device Landscape 3
Addressing fragmentation 4
Getting to know the devices 6
Mobile phones 6
Navigating the mobile phone development ... inter-
ested mobile professionals, covers both mobile and device developmentwith Flash
Lite, as well as upcoming Flash 10 for smartphones and other non-PC devices.
The book starts with a discussion...
... parts. It is your connection
to the world.
The Players
As with any fast-moving market, there are many players with skin in the mobile game
at any given time. This book, however, is going to be ... simplifies this somewhat with
their chain installers) getting started with Windows Phone requires much less effort.
In order to begin, you must download the Windows Phone SDK, which can be found
at ... the install, as well as various other packages to help out with
development.
There have been multiple releases of both the Windows Phone SDK and
versions of the operating system. This book is going...
... Development Environment the Recommended system
requirements secon, explains the system requirements, and the secons beginning with
Seng up your development environment explains the PHP development ... to ease their soware development
eorts and ulize the powerful features of the IDE. Familiarity with NetBeans is not assumed.
However, a lile familiarity with PHP development is expected.
Conventions
In ... 122
Tesng with PHPUnit 125
Conguring PHPUnit 125
Time for acon – installing PHPUnit via PEAR 125
Creang and running PHPUnit tests 129
Time for acon – tesng with PHPUnit 129
Dealing with code...
... framework itself contains.
www.it-ebooks.info
Agile Web Developmentwith Rails
Fourth Edition
Sam Ruby
Dave Thomas
David Heinemeier Hansson
with
Leon Breedt
Mike Clark
James Duncan Davidson
Justin ... first steps are to install Ruby and Rails and to verify the
installation with a simple demonstration.
“Agile Web Developmentwith Rails I found it
in our local bookstore, and it seemed great!”
—Dave’s ... book out in beta, I am going
to suggest that if you are well under way with Depot using a previous beta,
consider keeping on with that beta. While there has been no major changes,
there have been...
... come up with a maintainable solution. The result is that part of the development
team spends too much time solving these issues and is unavailable for other work.
Furthermore, commercial development ... Problems, with Solutions 176
Things Change 186
Chapter 6 The Development Process 187
What Good Are Releases? 187
Starting the Release Process 188
Avoiding the “Code Cram” Effect 189
Freezing 190
Development ... succeed CVS.
In his copious spare time, he is careful to avoid any contact with com-
puters; instead, he interacts with live human beings and plays the piano.
CVS_FrontMatterChanges.p70 5/11/04,...
... A Screen Near You 21
PHP Application DevelopmentWith ADODB (part 1)
i
Playing The Field
ADODB comes with a number of utility functions that provide you with useful information on the query ... Good Feeling. Simple, huh?
PHP Application DevelopmentWith ADODB (part 1)
Anatomy Class 9
[zerofill] => 0
[binary] =>
)
PHP Application DevelopmentWith ADODB (part 1)
Playing The Field 16
... correspond to the column names) with
mysql_fetch_assoc(), or an object (whose properties correspond to the column names) with
mysql_fetch_object().
The problem with this script? Since I've...
... the frameworks 248
Defining mobile application settings 249
Building and emulating apps 251
Testing mobile apps on your computer 252
Recipe: Building and emulating a mobile app 254
Summary 256
Index ... appearance of text on
the page
Customize page content
ã
ã
ã
ã
Dreamweaver CS5.5 Mobile and Web Development
with HTML5, CSS3, and jQuery
Copyright â 2011 Packt Publishing
All rights reserved. ... background helps contextualize
the release of Dreamweaver CS5.5 without support for HTML5.
That said, Adobe responded quickly with the release of the HTML5 Pack to add
HTML5 tools to Dreamweaver...
... Creating Mobile Pages with jQuery 189
Mobile pages – An overview 190
Mobile pages, apps, and jQuery Mobile 192
The status of jQuery Mobile 193
Using jQuery Mobile starter pages 193
Creating mobile ... CS5.5.
Chapter 9, Creating Mobile Pages with jQuery, guides you through the process of
creating jQuery Mobile- based pages—accessible, inviting, animated pages that
work particularly well in mobile devices.
Chapter ... the frameworks 248
Defining mobile application settings 249
Building and emulating apps 251
Testing mobile apps on your computer 252
Recipe: Building and emulating a mobile app 254
Summary 256
Index...