... register
with Apple, and pay $99/year. For more information, go to http://developer.apple.com
and read about their development program.
Enterprise deployment is for those wishing to develop ... integrated development environment (IDE) to develop our applications.
You have several options for this, but all of our examples in this book will be based on
MonoDevelop. I’ve chosen MonoDevelop for ... an iPhone or an iPad?
this.DetermineCurrentDevice ();
switch (this._currentDevice)
{
case DeviceType .iPhone:
// Load the iPhone home screen
this._iPhoneHome = new HomeScreen_iPhone...
...
solution to 3D development for the iPhone. The iPhone platform supports the OpenGL ES
graphics API natively, the iPhone SDK comes with OpenGL ES built in, and there are numer-
ous tools for developing ... image
Figure 3.19
Values for the UV
texture image
574928c03.indd 39 1/5/10 6:16:51 PM
Contents
Foreword xiii
Introduction xv
Chapter 1 ■ Getting Started with
3D Development for
the iPhone 1
Getting ... to work with the
iPhone s touch screen and accelerometer interfaces with the SIO2 engine. User
interactivity with the iPhone and iPod Touch comes from touching the multi-
touch screen with one...
... that for now. You can download NimbleKit for free, design
apps with it, and test them in Simulator, all without paying the $99 fee. This is very
nice, because it allows you to learn a lot before ... options with CSS3 . 148
Summary . 169
10 Other mobile frameworks
170
Emulating the iOS experience with
PhoneGap and jQTouch . 172
Developing native appswith Titanium Mobile . 178
Designing web apps ... here) with your child aged 13 to 17 who wants to design so-
ware for Apple under your ID. Isn’t it reassuring to know that you can
start a family business with only one Developer ID?
r Developer...
... than Windows Phone
or its predecessor ,Windows Mobile.A developer’s familiarity and level of comfort with an
IDE is directly related to how productive the developer is in building applications for ... throughout all of Apple’s libraries, either for the iPhone or for tra-
ditional Mac development, you will see that there are no namespaces.The decision was
made for Objective-C to not support the concept ... crash.
Thankfully, tools that come with the iOS development SDK include tools for tracking
down memory leaks and out-of-control allocation, and with practice, iOS developers can
get pretty adept...
... than Windows Phone
or its predecessor ,Windows Mobile.A developer’s familiarity and level of comfort with an
IDE is directly related to how productive the developer is in building applications for ... Worldwide Developer
Conference (WWDC) two years in a row.The first time I compared the developer expe-
rience of building appswithWindows Presentation Foundation (WPF) with desktop
application development ... experi-
ence with both Windows Phone 7 /Windows Mobile and Apple’s iPhone platforms.
Currently chief systems architect for Oakleaf Waste Management, he specializes in
mobile and cloud development....
... frameworks
170
Emulating the iOS experience with
PhoneGap and jQTouch . 172
Developing native appswith Titanium Mobile . 178
Designing web appswith Sencha Touch . 180
Summary . 183
From <www.wowebook.com>
... books
about making iPhone,
iPod touch, and iPad apps?
There are indeed several books about the subject, and
they are all very informative. However, I wrote this book
for a specific audience.
In ... <www.wowebook.com>
ptg
THE WEB DESIGNER’S GUIDE TO IOS APPS
36
time (for example, if there’s a line or two of text on it for the user to read).
And for a smaller or more quickly loading app, the load...
... huge opportunity for
developers versed in both the Apple and Fortune 500 philosophies.
Who This Book Is For
First things first: if you’ve never touched Objective-C or Cocoa before, you need to
backfill ... riding herd on
the strings, you tend to end up with duplication all over the place as multiple developers
16 | Chapter 2: Concurrent Development with iOS
add strings such as “OK” and “Cancel.” ... books may be purchased for educational, business, or sales promotional use. Online editions
are also available for most titles (http://my.safaribooksonline.com). For more information, contact our
corporate/institutional...
... 2. For a deeper understanding of Objective-C
iPhone development, see The iPhone Developer’s Cookbook: Building Applications with the
iPhone SDK by Erica Sadun.
ptg
18
Chapter 1 Developing with ... informit.com/aw
Library of Congress Cataloging-in-Publication Data
Barney, Lee.
Developing hybrid applications for the iPhone : using HTML, CSS, and JavaScript to build
dynamic appsfor the iPhone ... 1.8).
The same issues with provisioning and running on a development device apply to
PhoneGap applications as they do QuickConnectiPhone applications. See Section 2 for
more information on these...
... http://www.packtpub.com/sites/
default/files/downloads/9007OS_ColoredImages.pdf
www.it-ebooks.info
Creating Games with cocos2d
for iPhone 2
Master cocos2d through building nine complete games
for the iPhone
Paul Nygard
BIRMINGHAM - MUMBAI
www.it-ebooks.info
... efcient at drawing, with
very little performance concern. Other than the use of a TTF le versus an image le,
the way you code for them is very similar. One potential issue with a BMFont le ...
(http://www.trollcavegames.com), to release his mobile gaming efforts. Paul also
works as a consultant and developer -for- hire for visionaries in need of a coder. In his
leisure time, Paul is...
... freak out. Along with volunteers,
I maintain a forum that has news about recent updates of OS X and iOS. You can visit the forum at
www.rorylewis.com/ipad_forum/.
Becoming a Developer
If you’re ... say,
“Yeah, I code iPhone and iPad apps! ”
Running Your iPhone App on the iPad Simulator
As you will see, apart from specifying that the app will be on an iPad rather than an iPhone, the app
will ... declaring an action. For
now, you just need to associate the button with action code; later you’ll
define exactly what these actions will be. So, just as you did before with
the label, click...
... be a solid development platform and the best
middleware solution for creating games for the iPhone and iPad.
However, Apple’s App Store is not without its controversy, and as a game
developer, ... publish games on multiple platforms such as
Wii, iPhone and iPad, Android, desktop, and Web and with Unity 3.0, support
for Xbox 360 and PS3 as well. For instance, with Unity, it takes little ...
xiv
Prologue: Thump’n Noggins
Praise for Creating 3D Game Art for the
iPhone with Unity
As the sophisticated tools for creating and implementing assets for
gaming become more accessible to...
... order to enble teachers support for CwA at school and parents do at
home for their children to develop CS for them.
5. Methods for organizing activities to develop CS for CwA 3-4 years were
proposed ...
Hanoi – 2014
7 8
1.4. Developing communication skills for children with autism
1.4.1. The role of developing communication skills for children with autism
Through communication, ... integration.
1.4.3. The content of developing communication skills for children with autism
The content of developing communication skills for CwA are
developing basic skills such as: Attention...
... be a solid development platform and the best
middleware solution for creating games for the iPhone and iPad.
However, Apple’s App Store is not without its controversy, and as a game
developer, ... noggins!”
xvii
Prologue: Thump’n Noggins
Praise for Creating 3D Game Art for the
iPhone with Unity
As the sophisticated tools for creating and implementing assets for
gaming become more accessible to ... publish games on multiple platforms such as
Wii, iPhone and iPad, Android, desktop, and Web and with Unity 3.0, support
for Xbox 360 and PS3 as well. For instance, with Unity, it takes little...