brave nui world designing natural user interfaces for touch and gesture

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brave nui world designing natural user interfaces for touch and gesture

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[...]... succeeded if it convinces you to use the book as a starting point for your thinking about and/ or building a NUI, as an ongoing reference for your work, and as a basis for reflection on your particular design and on natural user interfaces in general We challenge you to take the design, development, research, and philosophy of natural user interfaces to the next stage After all, you’ve already gotten this... creation of natural user interfaces (NUIs) Our broader goal is to move both the consideration of the NUI and the implementation of NUI systems forward We hope that other thinkers and practitioners will take the material here as a starting point for reflection, elaboration, construction, and, yes, even contradiction We want to move the conversation of what is a NUI and how do we create one forward to... create a new kind of interface for the mouse and keyboard, voice commands, in-air gesturing, mobile phones, and so on Input and output technologies offer us the opportunity to create a more natural user interface; they do not, in and of themselves, define or guarantee it The natural user interface lies in the UI and experiences we create for use with those technologies and how we leverage the potential... guidelines for NUI are embodied in the various chapters of this book For now, it will suffice to understand that the goal is to build a user experience that is natural to your user, rather than somehow intrinsically natural Must Create an experience that, for expert users, can feel like an extension of their body l Create an experience that feels just as natural to a novice as it does to an expert user l... the past of frustration and mediocrity Application to NUI It is with this understanding that we begin our exploration of natural user interfaces While natural is an emergent property, it can be reliably achieved by following the various principles, processes, and examples we will describe in this book Achieving the goal of creating a user interface that, to its user, feels natural is NOT best achieved... ultimately leads to the user feeling like the pitcher atop the mound: completely comfortable, expert, and masterful—a virtuoso of the user experience The goal is to achieve this from the very beginning, for complete novices, and to carry this feeling through as the users become experts And a product that creates the potential for this experience at minimal cost in learning time and effort space back space... all-new interface must be designed with new input actions, new affordances—in short, a new paradigm A device that feels truly natural to the user means taking full advantage of the user s bandwidth, a device that behaves as a sort of appendage By designing and building natural user interfaces, taking advantage of modern input technology, we stand at the brink of a new era, one in which technology can truly... other experience at which your user is already an expert is one technique for making them feel like a natural but it’s not the only one l Figure 2.3 Creating this type of experience is the topic of the chapters that follow 14 CHAPTER 2  The Natural User Interface Summary A NUI is not a natural user interface, but rather an interface that makes your user act and feel like a natural An easy way of remembering... computing Natural user interfaces (NUIs) seem to be in a position similar to that occupied by the GUI in the early 1980s Like the desktop GUIs, NUIs promise to reduce the barriers to computing still further, while simultaneously increasing the power of the user, and enabling computing to access still further niches of use But just as GUIs did not simply make command systems easier, NUIs are not simply a natural. .. philosopherresearcher and a computer scientist-designer who had the opportunity to work together closely in multidisciplinary teams to create something special We highly encourage all members of a team creating a NUI application to deeply engage with this material, to understand fully our vision for natural user interfaces and our guidance for how to achieve them Introduction 7 Figure 1.1 Our framework for the . class="bi x0 y0 w0 h0" alt="" Brave NUI World This page intentionally left blank Brave NUI World Designing Natural User Interfaces for Touch and Gesture Daniel Wigdor User Experience Architect,. Cataloging-in-Publication Data Wigdor, Daniel. Brave NUI world : designing natural user interfaces for touch and gesture / Daniel Wigdor, Dennis Wixon. p. cm. ISBN 978-0-12-382231-4 1. User interfaces (Computer science). starting point for your thinking about and/ or building a NUI, as an ongoing reference for your work, and as a basis for reflection on your particular design and on natural user interfaces in

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Mục lục

  • Part I: Introducing the NUI

    • CHAPTER 1 Introduction

    • CHAPTER 2 The Natural User Interface

      • Description

      • Lessons from the Past: The First Apple Pad

      • CHAPTER 3 Ecological Niche: Computing, the Social Environment, and Ways of Working

        • Description

        • Lessons from the Past

        • Part II: Design Ethos of NUI

          • CHAPTER 4 Less Is More

            • Description

            • Lessons from the Past

            • Lessons from the Past

            • CHAPTER 6 The Spatial NUI

              • Description

              • Lessons from the Past

              • CHAPTER 7 The Social NUI

                • Description

                • Lessons from the Past

                • Lessons from the Past

                • Application to the NUI

                • Lessons from the Past

                • Application to the NUI

                • Lessons from the Past

                • Lessons from the Past

                • Part III: New Technologies: Understanding and Technological Artifacts

                  • CHAPTER 12 The State-Transition Model of Input

                    • Description

                    • Lessons from the Past

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