Flash Game Development by Example doc

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Flash Game Development by Example doc

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[...]... quick and fun Flash games is also a skill more and more required by employers, and with this scope comes this book: teaching you how to develop indie Flash games Dissecting and replicating games that made the history of video games, we'll see how easy it is to create a funny Flash game even if you are a one man development studio What this book covers Chapter 1, Concentration is the simplest game ever... 304 304 [] Preface With the Flash games market in continuous expansion, it's no surprise more and more developers are putting their efforts into the creation of Flash games Anyway, what makes Flash games development different from other kinds of casual game development is the budget required to make it a commercial success There are a lot of indie developers building games in their spare time and... create a game to be played in browsers we should still put some effort into thinking about what size it should be Flash games are mostly played on famous game portals such as Kongregate (www.kongregate.com) or Armor Games (www.armorgames.com), that give players a wide choice of quality games Since the games are embedded in web pages, they must fit in a pre-built layout, so you can't make your game as... Both consoles have awesome games [ 10 ] Download from Wow! eBook Chapter 1 Play some successful games in various Flash game portals, and you'll see the most used sizes are 550x400 and 640x480 The former is the size we'll use for the game Run Adobe Flash and create a new file (File | New) then from New Document window select Actionscript 3.0 Once we create a document the first thing... benchmark for every programmer What you need for this book Flash CS4 or CS5 is required for this book You can download a free 30 days evaluation version at http://www.adobe.com/products /flash/ whatisflash/ Who this book is for • AS3 developers who want to know quick and dirty techniques to create Flash games • Flash animators who want to learn how to create games from their works with AS3 • Programmers who know... "phone book" • Even if you aren't a programmer, but you love Flash games, you can count on this book: you will be guided step by step with clear examples and the support of the full source code of every game Conventions In this book, you will find a number of styles of text that distinguish between different kinds of information Here are some examples of these styles, and an explanation of their meaning... cards with a mouse click Defining the audience of a game is very important when you are about to fine-tune the game Being a game for young children, we'll add some educational content in it Parents love when their children play and learn at the same time Setting stage size, frame rate, and background color You are about to create a Flash game, and like all Flash movies, it will have its stage size (width... Concentration Defining game design Once you start thinking about programming a game, you are already making it You are in pre-production stage During this process, gameplay as well as storyline and environment begin to take shape Before starting to code or even turning on the computer, it's very important to define the game design This is the step in which you will decide how the game will work, the rules... able to add or you will quickly turn a game you are about to publish into a game you'll never make At the end of this process, you must have at least a set of basic rules to define how a playable prototype should work So here are the decisions I made for the game we will create: • To be played in solitaire mode • The game is intended to be played on a web browser by young children • Twenty cards placed... Minesweeper is a game that can be made with an array, but shows more interesting features such as recursive functions Chapter 3, Connect Four is an array-based game with more complex rules and a basic artificial intelligence to make the computer play against a human Chapter 4, Snake is also a keyboard interaction game with simple rules but now it's a real time game, the snake never stops so the game doesn't . h0" alt="" Flash Game Development by Example Build 9 classic Flash games and learn game development along the way Emanuele Feronato BIRMINGHAM - MUMBAI Flash Game Development by Example Copyright. the Flash games market in continuous expansion, it's no surprise more and more developers are putting their efforts into the creation of Flash games. Anyway, what makes Flash games development. and fun Flash games is also a skill more and more required by employers, and with this scope comes this book: teaching you how to develop indie Flash games. Dissecting and replicating games that

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Mục lục

  • Cover

  • Copyright

  • Credits

  • About the Author

  • About the Reviewers

  • www.PacktPub.com

  • Table of Contents

  • Preface

  • Chapter 1: Concentration

    • Defining game design

    • Setting stage size, frame rate, and background color

    • Welcome to Concentration ("Hello World")

    • Creating the tiles

    • Adding randomness: shuffling the tiles

    • Placing the tiles on stage

    • Picking tiles

    • Checking for matching tiles

    • Making the player see what happened

    • Preventing the player from cheating

    • Fine-tuning the game: adding educational content

    • Summary

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