Sandy petersens cthulhu mythos (1) 44

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Sandy petersens cthulhu mythos (1) 44

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II Mythos Races Speed: Gnorri have a land speed of 20 feet and a Limb Allocation (Ex): Gnorri can absorb or swim speed of 40 feet They gain a +8 racial bonus on extrude their arms, although the process is somewhat Swim checks and can choose to take 10 on a Swim check, painful and slow, and can only be performed once per even if distracted or endangered when swimming They day A gnorri must concentrate for ten minutes to adjust can use the run action while swimming, provided they the number of arms it currently has, during which swim in a straight line Amorphous Entrails A (Ex): internal gnorri’s time it is considered to be flat-footed If the gnorri’s concentration is disrupted during this time, it must begin organs the process of limb allocation shift and slither from the beginning, but it around, and are does not lose its daily usage never in exactly of this ability A gnorri can’t the attack with more than two arms same place from one moment to another As a result, they have a 25% chance to ignore additional damage caused by critical hits, sneak attacks, and precision-based damage during a full attack but can otherwise use a third or fourth hand normally (carry shields, using items, etc.) Added hands are always off- This ability also grants gnorri hand, even when immunity to damage caused by making attacks of water pressure opportunity Amphibious (Ex): Gnorri can breathe both air and water Cannot be Tripped (Ex): As gnorri not have legs, they cannot be tripped Gnorri Science (Ex): Gnorri gain a +2 racial bonus on all Craft (alchemy), Heal, and Knowledge (nature) ‘‘ Two Arms: If a gnorri elects to have two arms, it can concentrate more of its muscle mass in those limbs and as a result, gains a +2 bonus to its Strength ‘‘ Three Arms: If a gnorri elects to have three checks Gnorri are adept with poisons, and never risk arms, it must allocate its muscle mass more accidentally poisoning themselves when applying evenly and gains no bonus to its Strength, poison to a weapon or using toxic materials when but neither is it forced to self-cannibalize its crafting alchemical substances body to maintain a fourth arm, so it takes Hard to Discern: Gnorri find it difficult to discern individuals of other races, and suffer a -2 racial penalty no additional penalty to its Constitution ‘‘ Four Arms: If a gnorri elects to have four arms, on Bluff, Diplomacy, and Sense Motive when dealing it must allocate additional muscle mass, flesh, with non-gnorri bone, nerves, and circulatory system reserves 37

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