... STARTED
CHAPTER 1: GAMES ON IOS 3
What Makes a Good iOS Game? 4
Device Usage 4
Use Unique Features of iOS 4
Make Your Game Fun 5
Graphics and Design 6
Developing Your Idea 6
Documenting Your Game 6
Prototyping ... (
http://www.distimo.com/
blog/2011_05_distimo-and-newzoo%C2%A0partner-on-games-data-over-5-million -ios-
games-downloaded-per-day-by-63-million -ios- gamers-in-us-eu/
)...
... the iOS SDK contains some functionality that is not currently present in Cocoa or,
at least, is not available on every Mac:
The iOS SDK provides a way for your application to determine the iOS ... on your iOS device are drawn using images. Don’t worry; you don’t
need to create images in an image editor for every button. All you need to do is specify a kind of
template image that i...
... reference to the game
_game = game;
// Set a random position
PositionX = GameHelper.RandomNext(0, _game. Window.ClientBounds.Width);
PositionY = GameHelper.RandomNext(0, _game. Window.ClientBounds.Height); ... _game. GameObjects.Count;
for (int i = 0; i < objectCount; i++)
{
// Get a reference to the object at this position
gameObj = _game. GameObjects[i];
// Is this...
... 4.1.
Listing 4.1 A Simple Game Loop
BOOL gameRunning = true;
while(gameRunning) {
updateGame;
renderGame;
}
Download from www.wowebook.com
ptg
74
Chapter 4 The Game Loop
This example game loop will continuously ... states needed for the game.
Download from www.wowebook.com
ptg
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Chapter 4 The Game Loop
EAGLView
ES1Renderer
GameController
GameScene
SettingsScene
GameScene
MenuScen...
... ONLINE
Companion
eBook
Available
Guerineau
GameSalad for iOS
L
earn GameSalad for iOS shows you how to create fun, fully functional
games—all without having to program a single line of code!
This book helps you turn your great game ...
GameSalad. This protects the GameSalad business model.
www.it-ebooks.info
CHAPTER 1: Preparing the Design Environment
20
Getting the GameSalad iOS...
... sheet is divided into two main sections: iOS and Mac OS X.
Since we’re building an iOS application, select Application in the iOS section to reveal the iOS
application templates.
Each of the ... to take on your journey
to master the iOS SDK.
What’s New in This Update?
Since the first edition of this book hit the bookstores, the growth of the iOS development community
has bee...
... and building gameplay scripts.
Preface
[
2
]
Chapter 6, Our Game: Bale Cry! invesgates some of the design topics of a Unity iOS game
and outlines the mechanics of a sample iOS game that is ... What is Unity and why do I care? discusses the iOS development space, Unity, and
why you want to use Unity as your game development plaorm for iOS and other plaorms.
Chapter 2...
... Westlake Design, a company specializing in website design and
development, product branding, marketing and identity. He wrote his fi rst book,
Beginning CSS: Cascading Style Sheets for Web Design (Wrox ... xxiiFlast.indd xxii 11/05/11 3:10 PM11/05/11 3:10 PM
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INTRODUCTION
WELCOME TO BEGINNING CSS: Cascading Style Sheets for Web Design, Third Edition.
Cascading Style Shee...
... remains as intended by the developers; there are not many modified versions. However, many
developmental studios do modify, or rather adapt and customize, Lua for their own editors and tools.
In this ... dependent. This is not
applicable on iOS, as it would be sandboxed and not execute.
os.exit ( )
exit, which terminates the application. Though this works on iOS
os.remove ( filename )
T...
... LaMarche
iOS 7 Development
Beginning
Design and develop your app from concept
and vision to code
Beginning
iOS 7
Development
Exploring the iOS SDK
T
he team that brought you the bestselling Beginning ... bestselling Beginning iPhone Development is back again for
Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple’s latest and
greatest...