... OOPandDataStructuresinJava Fundamentals ofOOPandDataStructuresinJava is a text for an introductory course on classical data structures. Part One of the book presents the basic principles ... iii Fundamentals ofOOPandDataStructuresin Java Richard WienerUniversity of Colorado, Colorado SpringsLewis J. PinsonUniversity of Colorado, Colorado Springs Page i Fundamentals ofOOP ... Constructor public LineHolder (Line line1, Line line2) { this.line1 = line1; this.line2 = line2; } // Methods public void setLine1 (Line line1) { this.line1 = line1; } 10.6...
... printed within on line 17 of thesource, found in . The next line of this stack trace indicates thatthe call to was made on line 24 of at the start of the function. This is the first line of ... is(probably) on line 15 of the main procedure of . Debugging ourcode should probably start in the routine.Beginning with Java 1.4, assertion testing is part of the formal Java languagespecification. ... remainder of this text demonstrates the power of the generic approachto writing data structures. While the structure of these data types becomesincreasingly technical, the nature of specifying...
... 1.2.1IEEE754StandardFloatingPointRepresentationsFloating point is the computer’s binary equivalent of scientific notation. A floating point number has both a fraction value or mantissa and an ... value. In high level languages floating point is used for calculations involving real numbers. Floating point operation is desirable because it eliminates the need for careful problem scaling. ... is demonstrated for the Intel 80286 and the Motorola 68030 in Code List 1.4. A line-by-line description follows: •Line#1:The68030executesamovewinstructionmovingtheconstant1totheaddresswherethevariableiisstored.Themovew—moveword—instructionindicatestheoperationis16bits.The...
... Problem 1.11 investigates the output of the program. Code List 1.7 Testing the Binary Operators in C++ Code List 1.8 Output of Program in Code List 1.7 A program demonstrating one of the most ... packed into one character. The character field can hold 256 = 28 combinations handling all combinations of each attribute taking on the value ON or OFF. This is the most common use of the ... the file operation command for opening a file. The file definitions are defined in <iostream.h> by BORLAND C++ as shown in Table 1.7. Figure 1.1 Packing Attributes into One Character Code...
... 2.25 admits a solution of the form and matching the boundary conditions in Eq. 2.26 one obtains A growing field of interest is the visualization of algorithms. For instance, one might want ... draw operation results in the following lines placed in the file: •newpath•1setlinewidth•0.6setgray•800moveto•0180rlinetoPrevious Table of Contents NextCopyright ... LLCAlgorithms andDataStructuresin C++by Alan Parker CRC Press, CRC Press LLC ISBN: 0849371716 Pub Date: 08/01/93Previous Table of Contents Next 2.3.4Tower of HanoiThe Tower of Hanoi...
... Example 2.8 Pipelining 2.5.3ParallelProcessing and ProcessorTopologiesThere are a number of common topologies used in parallel processing. Algorithms are increasingly being developed for ... defined as the ratio of the speedup to the number of processors: Using Amdahl's law with 2.5.2PipeliningPipelining is a means to achieve speedup for an algorithm by dividing ... Definition 2.10 The degree of a vertex (also referred to as a node), in a graph, is the number of edges containing the vertex. Definition 2.11 In a graph, G = (V, E), two vertices, v1 and...
... hypercubes of dimension two and three are shown in Figure 2.19. 2.6.2MessagePassingA common requirement of a parallel processing topology is the ability to support broadcast and message passing ... corresponding to complementing the first bit that is set. This is illustrated in Table 2.4 for left to right complementing andin Table 2.5 for right to left complementing. Table2.4CalculatingtheMessagePath—LefttoRightProcessorSourceProcessorDestination ... edges of the topology. To illustrate message passing consider the case of determining the path to send a message from processor 0 to processor 7 in a 3-dimensional hypercube as shown in Figure...