... accelerometer for steering 99
Using the accelerometer for 3D rotation 10 1
Pinch zooming 10 3
Performing gestures 10 6
Chapter 3: Files and Data 11 1
Introduction 11 1
Reading PLIST data les 11 2
Reading ... many best-selling games. Do you want to take your Cocos2dgamedevelopment
skills to the next level and become more professional in Cocos2dgame design?
Cocos2d foriPhone1GameDevelopment Cookbook ... this information.
First published: December 2 011
Production Reference: 10 812 11
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978 -1- 849 51- 400-2
www.packtpub.com
Cover...
...
http://developer.apple.com/programs/terms/registered_apple_developer_2 01
003 01. pdf
www.it-ebooks.info
CHAPTER 1: Preparing the Design Environment
18
Figure 1- 16. Terms of Service
3. Drag the GameSalad icon into the Application folder, as per
Figure 1- 17. ... targeted platform)
Xcode 4.2 or higher
GameSalad Creator 0.9. 91 or higher
GameSalad Viewer 0.9. 91 or higher
www.it-ebooks.info
CHAPTER 1: Preparing the Design Environment
11
Free Applications ... CHAPTER 2: The Pong Game
45
Figure 2 -13 . Actor Editor for Actor 1
Now let's change the following attributes:
Name: Rack Player 1
Size/Width: 16
Size/Height: 12 0
Color: White...
... everything in Game1 . As
a general rule, putting too much functionality in Game1 is a terrible idea, but for really small
projects, it’s forgivable. If we were making a larger game, or a game we might ... order. This can be done via
the standard for loop:
Box[] boxes = new Box [10 ];
for (int i = 0; i < 10 ; i++)
boxes[i] = new Box();
Box[] boxes = new Box [10 ];
for (int i = 9; i >= 0; i )
boxes[i] ... Street, 6th Floor,
New York, NY 10 013 . Phone 1- 800-SPRINGER, fax 2 01- 348-4505, e-mail orders-ny@springer-sbm.com,
or visit http://www.springeronline.com.
For information on translations, please...
... Remember that the
iPhone SDK 3.2 supports only iPad development. If you also need to work on iPhone apps, also
select iPhone SDK 3 .1. 3 in the Custom Install list. If your iPhone apps need to ... portal.
Installing iPhone SDK 3.2
If you haven’t already installed the iPhone SDK 3.2, download it now from Apple’s
iPhone Dev Center (http://developer.apple.com /iphone/ ).
The iPhone SDK 3.2 requires ...
■Chapter 1: Quick Welcome to the Paradigm Shift 1
Reinventing the Tablet 1
It’s All About the Software 2
The iPad Is Not a Big iPod touch 3
Personal Computing for the Masses 5
Developing Apps for...
... context,"sprite_sheet.png" ,11 ,1) ;
What this code does is it tells AndEngine to divide the sprite_sheet.png image into 11
individual segments, each 15 pixels wide (since 16 5 pixels divided by 11 segments equals
15 ). ... images in these steps, 12 0 x 12 0 pixels will
be just ne.
www.it-ebooks.info
Preface
3
What you need for this book
AndEngine for Android GameDevelopment Cookbook is useful for the majority of ... of this information.
First published: January 2 013
Production Reference: 10 7 011 3
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978 -1- 849 51- 898-7
www.packtpub.com
Cover...
... “Bookmark” 10 7
Registering the “EntityType” 10 9
Displaying Some Fake Bookmarks 11 0
Creating the Form 11 0
Showing the Bookmarks 11 7
Wiring Up the Bookmarks 12 2
Building the “Sync” Class 12 4
Calling ... Building the Logon Form and Consuming REST Services 237
■Chapter 10 : iOS: An ORM Layer on SQLite 2 91
■Chapter 11 : iOS : Pushing Changes Back to the Server 3 81
■Chapter 12 : iOS: MonoTouch 427 ...
Constraining SQL Filters 15 5
Excluding Deleted Entities from the View 16 1
Getting a Bookmark by Ordinal 16 2
Building the Configuration Form 16 3
Configuring Singletons 18 6
CHAPTER 2 ■ THE SIX...
... Popovers 11 9
■Chapter 7: Video and Display Output 15 1
■Chapter 8: Split Views and Modal Modes 16 3
■Chapter 9: New Input Methods 19 1
■Chapter 10 : Working with Documents 209
■Chapter 11 : From iPhone ...
(http://www.apress.com/book/view/97 814 30 218 159)
Beginning iPhone 3 Development: Exploring the iPhone SDK by Jeff
LaMarche and Dave Mark
(http://www.apress.com/book/view/97 814 30224594)
More iPhone 3 Development: ... You’ll Ever Create 12 5
The Back End 12 8
The Font Size Popover 13 1
Creating the GUI 13 2
Making It Work 13 3
The Stroke Width Popover 13 5
Paving the Way 13 6
Creating the GUI 13 6
Previewing...
... described, using an
M13 Ph.D 12 phage-display system (New England Biolabs
Inc., Ipswich, MA, USA) [33]. Briefly, approximately
1. 5 · 10
11
(1st round panning) or 1 · 10
12 )13
(2nd to 5th
round ... revised
10 September 2008, accepted
18 September 2008)
doi :10 .11 11/ j .17 42-4658.2008.06692.x
Transglutaminase 1 (TGase 1) is an essential enzyme for cornified enve-
lope formation in stratified squamous ... K & Steinert PM (19 95)
Expression of transglutaminase 1 in human epidermis.
J Invest Dermatol 10 4, 211 – 217 .
15 Hitomi K, Horio Y, Ikura K, Yamanishi K & Maki M
(20 01) Analysis of epidermal-type...
... $99/year. For more information, go to http://developer.apple.com
and read about their development program.
Enterprise deployment is for those wishing to develop internal applications for a
company ... an iPhone or an iPad?
this.DetermineCurrentDevice ();
switch (this._currentDevice)
{
case DeviceType .iPhone:
// Load the iPhone home screen
this._iPhoneHome = new HomeScreen _iPhone ... just as easy as it
is for creating an iPhone application.
Now let’s take a look at creating applications that run on both the iPhone and the iPad.
Creating a Universal iPhone/ iPad Application...