Game feel a game designers guide to virtual sensation~tqw~darksiderg

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Game feel a game designers guide to virtual sensation~tqw~darksiderg

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... game feel, not saying anything about good or bad game feel or about whether a game is good or bad generally The animations, sounds and particle effects in Starcraft are excellent, and as a game. .. providing a template for creating games with similar feel This section will give you clear, practical steps for creating a game that feels a particular way In addition, I have constructed playable and... different facet, a different area, which is crucial to game feel To many designers, game feel is about intuitive controls A good-feeling game is one that lets players what they want when they want,

Ngày đăng: 12/07/2018, 15:20

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Mục lục

  • Front Cover

  • Game Feel: A Game Designer’s Guide to Virtual Sensation

  • Copyright Page

  • Table of Contents

  • Acknowledgments

  • About the Author

  • Introduction

    • About This Book

    • Chapter 1. Defining Game Feel

      • The Three Building Blocks of Game Feel

      • Experiences of Game Feel

      • Creating Game Feel

      • Summary

      • Chapter 2. Game Feel and Human Perception

        • When and How Does Real-Time Control Exist?

        • The Computer Side of Things

        • Some Implications of Perception for Game Feel

        • Summary

        • Chapter 3. The Game Feel Model of Interactivity

          • The Human Processor

          • The Computer

          • The Senses

          • The Player's Intent

          • Summary

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