... top to bottom.HousePoolPosition 0,0Position 10 0 ,12 0Hut7030 10 25257090 11 04080 10 30Hut326Chapter 7 10 _5 719 74 ch07.qxp 1/ 20/06 11 :44 PM Page 326CBox box2; // Declare box2 of type ... main(void){RECTANGLE Yard = { 0, 0, 10 0, 12 0 };RECTANGLE Pool = { 30, 40, 70, 80 };RECTANGLE Hut1, Hut2;Hut1.Left = 70;Hut1.Top = 10 ;Hut1.Right = Hut1.Left + 25;Hut1.Bottom = 30;Hut2 = Hut1; // Define Hut2 ... arguments330Chapter 7 10 _5 719 74 ch07.qxp 1/ 20/06 11 :44 PM Page 330<< “Volume of box1 = “ << boxVolume;box2.m_Height = box1.m_Height - 10 ; // Define box2box2.m_Length = box1.m_Length / 2.0;...