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Maya Secrets of the Pros Second Edition phần 8 pptx

Maya Secrets of the Pros Second Edition phần 8 pptx

Maya Secrets of the Pros Second Edition phần 8 pptx

... Figure 8. 7, in which the particles are drawn into the center of the ring.214 chapter 8 The Art of (Maya) NoiseFigure 8. 5: The particle fountain with some texture mapping applied to it4345c 08_ p3.1.qxd ... 8. 6: The “gate”: a NURBS torus scaled Figure 8. 7: Energy particles are drawn into the center of the ring.4345c 08_ p3.1.qxd 1/1/05 11:09 AM Page 215224 chapter 8 The Art of (Maya) Noise/ /the ... *100);startPtParsShape.goalV += $offsetV; The first line of this expression sets the variable $speed to the value in the customattributespeed on the arcGrp node. The second line loads into the variable $offsetV avarying...
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Maya Secrets of the Pros Second Edition phần 1 pps

Maya Secrets of the Pros Second Edition phần 1 pps

... choosing the second edition of Maya Secrets of the Pros. This book is part of a new wave of Sybex graphics books, all written by outstanding authors—artists and teach-ers who really know their ... professionals rather than just the latest bells and whistles Maya provides (though there’s plenty of “wow” factor to each of the chapters). So, whether you’re working in Maya 6 or Maya 21, the ... exploit the Software, or any portion thereof,without the written consent of SYBEX and the specific copyright owner(s) of any com-ponent software included on this media.In the event that the Software...
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Maya Secrets of the Pros Second Edition phần 2 ppsx

Maya Secrets of the Pros Second Edition phần 2 ppsx

... the .mcc file is stored in the samefolder with the same name as the scene file. Inprevious versions of Maya, the cpSolver hadan attribute that listed the path to the cachefile. Maya 6 has the ... constraint, you can assign the top of the skirt to follow the waist of the model. But, first, let’s do some cleanup.1. In the Outliner, expand the hierarchy of skirt_cloth. Delete all the transform con-straints ... increase the downward force on the skirt by using the following settings:cpSolver1 Frame 25 Frame 30 Frame 35Gravity 0, – 980 , 0 0, –3000, 0 0, – 980 , 0 The default is − 980 in the Y axis, which is the...
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Maya Secrets of the Pros Second Edition phần 3 pdf

Maya Secrets of the Pros Second Edition phần 3 pdf

... highly curvedstrokes. The Number of Particles and Current Time fields control the density of the strokecoverage: the higher the values, the greater the number of strokes created. The final slider, ... look of the mixture of the comple-mentary color and the original color using subtractive color mixing. The new hue must bedarker to create a convincing shadow color; therefore, the value of the ... shadow. The particles for the starting point of the shadowstroke fall in different locations than the original strokes; the strokes overlap, thereforeadding to the painterly feel of the rendered...
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Maya Secrets of the Pros Second Edition phần 4 pot

Maya Secrets of the Pros Second Edition phần 4 pot

... for the duration of most of the shot, and stationary in the world.3. Our first track point will be the manhole cover in the middle of the street. With the Timeline at frame 1, select Create in the ... pipe) on the wall. (This mark will become unread-able a few frames before the end of the sequence.)white_glare The white glare on the right side of the bumper of the silver car next to the black ... oneleg to the other while running with the camera.1. Starting at frame 1, in the Top View, move the aim slightly to the right to get a bit more of the actor into the frame. Set a key for the camera1_aim’s...
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Maya Secrets of the Pros Second Edition phần 5 pdf

Maya Secrets of the Pros Second Edition phần 5 pdf

... (10% of) the radius of your scene’s size (or at least the focal point of the scene) and to set Min Radius to10% of the Max Radius. If you leave the values at zero, mental ray calculates these ... change the value of a color, click the color swatch that opens Maya s Color Chooser. The value, or brightness, is controlled by the V field in the Color Chooser). Figure 4.30shows an HDR render of the ... continue playing with the photon attributes of the daylight. Or you might even want toadd some Boolean skylights into the roof of the hangar to let some more light in. And, of course, the textures could...
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Maya Secrets of the Pros Second Edition phần 6 ppt

Maya Secrets of the Pros Second Edition phần 6 ppt

... into$buffer[2]. To get the results of the first part of the string, or the character prefix, you want$buffer[0]. I take the results of that and use match to strip off any numbers at the end of the string. ... units to the left of the origin on the X axis. Continue clicking at 8 units to the left and then 4 units to the left, andfinally click the origin and press Y tocomplete the creation of the curve ... since the history of the extrusion deforms the surfaces. And by keeping the history, you canadjust the thickness of the rope at any time by scaling the circle. Figure 6.12 shows the result of the...
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Maya Secrets of the Pros Second Edition phần 7 ppsx

Maya Secrets of the Pros Second Edition phần 7 ppsx

... the ends of the curves easily with theseSoft Modification Handles, we can drive the rest of the dynamic curve to react with the dancing fool’s motion.Track the location of the three Soft Modification ... variety of objects, such as the head of a bobble-head doll. The motion of the base of the rig forces the hair dynamicsattached to it to react to inertial forces, and once you attach the rest of your ... place the Soft Modification Handle on the main cord, evensnapping it to one of the CVs of the main cord. The problem becomes apparent, though,when the main cord deforms dynamically when either the...
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Maya Secrets of the Pros Second Edition phần 9 doc

Maya Secrets of the Pros Second Edition phần 9 doc

... the lips, butlines flow through the lips as well. These lines allow the flow of the geometry of the lips toalign with the flow of the geometry of the cheek and jaw muscles.■ Modeling Concepts 233Figure ... Page 2 28 Modeling the FaceOnce you have a basic understanding of the flow of the geometry, you can begin the process of building a wire cage. The modeling process is much like any other kind of artisticendeavor. ... 230can adjust the falloff and the amount of intensity the falloff has from the center to the outer edge.These tools work exceedingly well when used incombination. The smoothing option in the SculptPolygons...
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Maya Secrets of the Pros Second Edition phần 10 ppt

Maya Secrets of the Pros Second Edition phần 10 ppt

... makethese techniques obsolete.In the end, you the modeler, the artist—must be the one who makes the model great.You create the subtle form of the details of the face, the overall shape of the ... 1 48 smattrUp.mel script, 1 48 Smooth Bind, 181 smoothstep function, 216soft bodies for car antenna, 180183 creating, 181183 soft body dynamics, 179soft light, Final Gathering for, 102Soft ... 86 HDRI (High Dynamic Range Imagery), 85 common applications for, 87 88 vs. LDR, 114–115reflection maps, 88 –90rendering, 111HDRShop, 88 , 89 hermite electric arc, 2 18 226, 227adding curve, 221–226basic...
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